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<channel>
	<title>blog.cogapp.com</title>
	<link>http://blog.cogapp.com</link>
	<description>The art and science of engagement - a blog by the team at Cogapp</description>
	<pubDate>Thu, 24 Jul 2008 12:47:54 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.2.2</generator>
	<language>en</language>
			<item>
		<title>Less is more, more or less (posted by Ian Smith)</title>
		<link>http://blog.cogapp.com/2008/07/24/less-is-more-more-or-less/</link>
		<comments>http://blog.cogapp.com/2008/07/24/less-is-more-more-or-less/#comments</comments>
		<pubDate>Thu, 24 Jul 2008 12:47:54 +0000</pubDate>
		<dc:creator>Ian Smith</dc:creator>
		
		<category><![CDATA[Online Collections]]></category>

		<category><![CDATA[Engagement]]></category>

		<category><![CDATA[Interactive installations]]></category>

		<category><![CDATA[User Experience]]></category>

		<category><![CDATA[Museum]]></category>

		<category><![CDATA[Technology in public spaces]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/07/24/less-is-more-more-or-less/</guid>
		<description><![CDATA[We&#8217;ve recently been involved in in a proposal for a brand new museum, putting together ideas for a large number of different interactives which address a number of gallery needs and look at a wide range of content.
We always hit the same problem with these projects: that the ambition of the work far outstrips the [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve recently been involved in in a proposal for a brand new museum, putting together ideas for a large number of different interactives which address a number of gallery needs and look at a wide range of content.</p>
<p>We always hit the same problem with these projects: that the ambition of the work far outstrips the available budgets. And one of the reasons for this is that we seem to re-invent the wheel for each new interactive.</p>
<p>I can&#8217;t talk about the museum in question for obvious reasons, so let&#8217;s invent one for a thought experiment. Let&#8217;s call it The Ian Museum.</p>
<p><img src="http://blog.cogapp.com/wp-content/2008/07/1079694440_ian-museum.png" alt="The Ian Museum" /></p>
<p>It opens next year and has four main galleries - Piano Heroes, Tea,  Why Football is Dull - and Ian: the Man, the Myth. So that&#8217;s a wide range of topics that will typically require a wide range of interactives.</p>
<p>In the traditional model we look at each of the galleries, identify the gaps that could be filled with digital content and then try to come up a wide variety of interesting routes through that content. Let&#8217;s have some games, some digital microscopes, a huge electronic encylopedia, a virtual film studio, a massive interactive timeline, a live &#8216;Video Nation&#8217; style board, a large image of me&#8230; the list can go on and on.</p>
<p>Here&#8217;s the thing. Why should we re-invent digital content delivery from gallery to gallery? We don&#8217;t re-invent the signage or images, beyond gallery or thematic styling, so why do it when bits and bytes are involved.  &#8216;Hey, we used English in the last Gallery, that&#8217;s old hat - let&#8217;s write these signs backwards!&#8217;</p>
<p>Maybe a better way forward is to create a more standard set of interactives for a museum, the &#8216;bread and butter&#8217; digital access points to more content. And maybe we shouldn&#8217;t give users access to vast swathes of content, maybe we should concentrate on smaller areas and really do them justice in terms of storytelling, design and on-screen/on-wall/on-PDA/on-whatever interaction. Maybe less is more.</p>
<p>Let&#8217;s be clear here. I am not advocating a reduction in digital content in museums. For one thing, I&#8217;d be doing myself out of a job. There is still room for &#8216;big ticket&#8217; items in each gallery (that <a href="http://blog.cogapp.com/2008/04/04/senses-working-overtime/" title="Link to related blog post" target="_blank">Big Experience</a> thing I&#8217;m always going on about) but if we can streamline a large chunk of digital delivery and exploit the efficiencies inherent in this approach then there is more budget left in the pot for the &#8216;wow! factor&#8217; installations we all love and want.</p>
<p>With that in mind, here&#8217;s my Less Is More Manifesto (drum roll&#8230;)</p>
<blockquote><p>We should spend more time doing a smaller number of things really, really well</p></blockquote>
<blockquote><p>We should not provide endless amounts of information that the <em>general</em> public don&#8217;t want.</p></blockquote>
<blockquote><p>Let&#8217;s not provide high production value study areas for students and academics. Give them the content they need but deliver it in a more straightforward (i.e. cheaper) manner.</p></blockquote>
<blockquote><p>The average museum visitor (and yes I know there probably isn&#8217;t one but I never said my manifesto was perfect)  does not expect to come out of a gallery suddenly raised to the level of subject expert, so there&#8217;s no need to bombard them with too much information.</p></blockquote>
<blockquote><p>The onus is on museums and companies like Cogapp to provide simple and compelling digital experiences that concentrate on the key information, the most relevant stories.</p></blockquote>
<blockquote><p>Digital storytelling is a fabulous and flexible way to impart information and just because it can show a million pictures, doesn&#8217;t mean it has to.</p></blockquote>
<blockquote><p>Finding common ways to distribute information around a gallery or museum frees up budget and time for <a href="http://blog.cogapp.com/2008/04/04/senses-working-overtime/" title="Link to related blog post" target="_blank">The Big Experiences</a>. And every gallery needs some of those!</p></blockquote>
<blockquote><p>Finally, free 3G iPhones for all museum developers would be nice. But I might be out of luck with that one.</p></blockquote>
<p>Of course this approach doesn&#8217;t work for every gallery and there is always a place for digital collections (at which Cogapp are <a href="http://www.cogapp.com/home/online-collections.html" title="Link to the online collections page on our main website" target="_blank">notable practioners</a> cough cough) but perhaps if we can find some simple but engaging ways of delivering smaller amounts of premium content, which can be duplicated and distributed around a gallery/museum (with due reference to gallery styling etc.) we can free up limited budgets for fewer, but perhaps more successful, big installations. It won&#8217;t work all the time, but it might work for some of it.</p>
<p>Right. I need a cup of tea. Now which museum would tell me about that..?</p>
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		<title>Floating on a digital cloud or a wave of kinetic balls (posted by Natalie Vescia)</title>
		<link>http://blog.cogapp.com/2008/07/22/floating-on-a-digital-cloud-or-a-wave-of-kinetic-balls/</link>
		<comments>http://blog.cogapp.com/2008/07/22/floating-on-a-digital-cloud-or-a-wave-of-kinetic-balls/#comments</comments>
		<pubDate>Tue, 22 Jul 2008 14:11:31 +0000</pubDate>
		<dc:creator>Natalie Vescia</dc:creator>
		
		<category><![CDATA[Engagement]]></category>

		<category><![CDATA[Interactive installations]]></category>

		<category><![CDATA[Technology in public spaces]]></category>

		<category><![CDATA[Museum]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/07/22/floating-on-a-digital-cloud-or-a-wave-of-kinetic-balls/</guid>
		<description><![CDATA[
To celebrate its 90-year history, BMW has recently opened a Museum in Munich, showcasing 125 exhibits of BMW at its finest.  One that certainly caught my eye was the fascinating kinetic sculpture made up of 714 metal spheres.  Suspended from the ceiling by string, the spheres dance in a hypnotic fashion to create [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.cogapp.com/wp-content/2008/07/2126057720_bmw-kinetic-sculpture.png" title="BMW Museum Kinetic Sculpture"><img src="http://blog.cogapp.com/wp-content/2008/07/2126057720_bmw-kinetic-sculpture.thumbnail.png" alt="BMW Museum Kinetic Sculpture" /></a></p>
<p>To celebrate its 90-year history, BMW has recently opened a Museum in Munich, showcasing 125 exhibits of BMW at its finest.  One that certainly caught my eye was the fascinating kinetic sculpture made up of 714 metal spheres.  Suspended from the ceiling by string, the spheres dance in a hypnotic fashion to create stunningly satisfying waves and curves.  The mechatronic structure is a perfect example of abstract art, which is successful at engaging with its audience.  Watch the video carefully for the finale, as the structure arranges itself into a silhouette of a classic BMW:</p>
<div id="vvq48891eafeb660" class="vvqbox vvqyoutube" style="width:425px;height:335px;">
<p><a href="http://www.youtube.com/watch?v=9TJFntVSzd0">http://www.youtube.com/watch?v=9TJFntVSzd0</a></p>
</div>
<p>My attention was also drawn to other creative structures in public spaces such as BA’s Troika installation in Heathrow&#8217;s Terminal 5.  Taking inspiration from train station departure boards in the 70s and 80s, the sculpture comprises of 4638 flip-dots, which interchange between black and silver to create beautiful ripples. A great concept, which relieves the stresses of an airport, well that combined with the therapy of the retail kind! View the interactive:</p>
<div id="vvq48891eafec5fe" class="vvqbox vvqyoutube" style="width:425px;height:335px;">
<p><a href="http://www.youtube.com/watch?v=42hgPLL8IrA">http://www.youtube.com/watch?v=42hgPLL8IrA</a></p>
</div>
<p>Not only are these installations a creative use of technology; they capture the audience’s attention and complement the environments in which they are installed.</p>
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		<title>Putting a You into Innovation (posted by Niki Strange)</title>
		<link>http://blog.cogapp.com/2008/07/17/putting-a-you-into-innovation/</link>
		<comments>http://blog.cogapp.com/2008/07/17/putting-a-you-into-innovation/#comments</comments>
		<pubDate>Thu, 17 Jul 2008 14:45:58 +0000</pubDate>
		<dc:creator>Niki Strange</dc:creator>
		
		<category><![CDATA[Web 2.0]]></category>

		<category><![CDATA[Engagement]]></category>

		<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/07/17/putting-a-you-into-innovation/</guid>
		<description><![CDATA[
NESTA invited me along to the launch of a report on User-Led Innovation (ULI) by the University of Brighton’s CENTRIM and University of Sussex’s SPRU research centres.
The insightful, and timely, report focuses on how users, at individual and community levels, are changing the rules of innovation.  Though user-led innovation is nothing new, proliferating digital technologies [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://blog.cogapp.com/wp-content/2008/07/63931058_working-together.thumbnail.jpg" alt="Image credit: adbridge.wordpress.com" /></p>
<p><a href="http://www.nesta.org.uk/" title="NESTA" target="_blank">NESTA</a> invited me along to the launch of a report on User-Led Innovation (ULI) by the University of Brighton’s <a href="http://centrim.mis.brighton.ac.uk" title="CENTRIM" target="_blank">CENTRIM</a> and University of Sussex’s <a href="http://www.sussex.ac.uk/spru" title="SPRU" target="_blank">SPRU</a> research centres.</p>
<p>The insightful, and timely, report focuses on how users, at individual and community levels, are changing the rules of innovation.  Though user-led innovation is nothing new, proliferating digital technologies and networks are serving as tools for users to power further innovations, and to connect with each other to share tools, techniques, ideas and feedback, to an unprecedented degree.</p>
<p>Focusing on video games, music, social networking and music software industries, the researchers have explored case study firms that are harnessing ULI through close and collaborative relationships with extensive user communities, such as music notation software company <a href="http://www.sibelius.com/home/index_flash.html" title="Sibelius" target="_blank">Sibelius</a>, or that have emerged directly from communities of user innovators, such as games developers <a href="http://www.splashdamage.com" title="Splash Damage" target="_blank">Splash Damage</a>.</p>
<p>With companies based on ULI, such as <a href="http://www.bebo.com" title="Bebo" target="_blank">Bebo</a> and <a href="http://www.last.fm" title="Last.fm" target="_blank">Last.fm</a>, being sold on for millions just a few years after their creation, it’s hard to argue against the commercial value that ULI can potentially generate, and the social and public value of ULI is pretty easy to grasp too. However, the report’s authors go on to argue that policy-makers remain somewhat sceptical about the importance of ULI, noting that UK policy still suffers from a linear model of formal R&amp;D ‘hangover’ and has only just begun to recognise the importance of users in innovation.</p>
<p>Realising the extent of user creativity and invention can perhaps only begin by adopting a policy of promoting ULI or, at the very least, thinking creatively around issues such as copyright law that currently serve as barriers to its take up.</p>
<p>Download the report <a href="http://www.nesta.org.uk/the-new-inventors-how-users-are-changing-the-rules-of-innovation" title="NESTA report" target="_blank">here</a>.</p>
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		<title>Photo Shopping (posted by Sam Wander)</title>
		<link>http://blog.cogapp.com/2008/07/09/photo-shopping/</link>
		<comments>http://blog.cogapp.com/2008/07/09/photo-shopping/#comments</comments>
		<pubDate>Wed, 09 Jul 2008 10:12:21 +0000</pubDate>
		<dc:creator>Sam Wander</dc:creator>
		
		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Museum]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/07/09/photo-shopping/</guid>
		<description><![CDATA[Ever find yourself standing at a bus stop,  starring at a poster for the latest Hollywood Blockbuster, and wondering &#8220;well, looks exciting, but what&#8217;s it all about?!&#8220;? ViPR Visual Search, developed by Evolutionary Robotics, promises an answer. Snap the cover of a CD, DVD or book with your camera phone, and it will analyse [...]]]></description>
			<content:encoded><![CDATA[<p>Ever find yourself standing at a bus stop,  starring at a poster for the latest Hollywood Blockbuster, and wondering &#8220;well, looks exciting, but what&#8217;s it all <em>about?!</em>&#8220;? <a href="http://www.evolution.com/core/ViPR/">ViPR Visual Search</a>, developed by <a href="http://www.evolution.com">Evolutionary Robotics</a>, promises an answer. Snap the cover of a CD, DVD or book with your camera phone, and it will analyse it and return a description, <a href="http://www.youtube.com">YouTube</a> link and <a href="http://www.apple.com/uk/itunes/store" title="iTunes Store" target="_blank">iTunes store</a> link. Presumably it could recognise (or be programmed to recognise) the film poster too, saving you the trouble of such hassles as typing the film title into a search engine and selecting a suitable result.</p>
<p><img src="http://blog.cogapp.com/wp-content/2008/07/680586530_spotting-spot.png" alt="Spotting Spot" /></p>
<p>It&#8217;s already on 3 million phones, and is soon coming as an app for the <a href="http://www.apple.com/uk/iphone" title="Apple iPhone">iPhone</a><br />
through the <a href="http://www.apple.com/uk/iphone/appstore" title="iPhone App Store" target="_blank">App Store</a>, which is fast looking set to be an important way of popularising such innovations.</p>
<div id="vvq48891eb0223ab" class="vvqbox vvqyoutube" style="width:425px;height:335px;">
<p><a href="http://www.youtube.com/watch?v=COqGIM5dkXw">http://www.youtube.com/watch?v=COqGIM5dkXw</a></p>
</div>
<p>See demo above</p>
<p>Cogapp was recently <a href="http://www.cogapp.com/home/69869276.html" title="Cogapp News June" target="_blank">accepted onto Apple&#8217;s official iPhone Developer Program</a>, so we&#8217;ve been thinking a lot about the potential for the device, and technology like <a href="http://www.evolution.com/core/ViPR/" title="ViPR" target="_blank">ViPR</a>, in our field. This got me wondering&#8230;.</p>
<p>How about implementing this in a museum, so information, visitor reviews<br />
and audio guides can be activated just by pointing and snapping? How about a<br />
children&#8217;s version with alternative, child-friendly content? It would be an easy, playful and really rather useful way of accessing information when and where curiosity arises.</p>
<p>Thinking bigger - what if major art galleries could collaborate on a database, so that when you come across famous works of art you can find out where they are currently on display? It would keep up to date with the movements of famous pieces from one gallery to another, and as you leaf through that book in school or on someone&#8217;s coffee table, you immediately know where you might have to go to see the piece in the flesh.</p>
<p>As technology like this improves, and more and more people start to own capable devices, the possibilities continue to multiply. It&#8217;s going to be exciting to see how and where such things start appearing. Snap snap!</p>
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		<title>The Internal Digest Take Five (posted by Ian Smith)</title>
		<link>http://blog.cogapp.com/2008/07/04/the-internal-digest-take-five/</link>
		<comments>http://blog.cogapp.com/2008/07/04/the-internal-digest-take-five/#comments</comments>
		<pubDate>Fri, 04 Jul 2008 15:51:23 +0000</pubDate>
		<dc:creator>Ian Smith</dc:creator>
		
		<category><![CDATA[mash-ups]]></category>

		<category><![CDATA[Internal Digest]]></category>

		<category><![CDATA[Web 2.0]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/07/04/the-internal-digest-take-five/</guid>
		<description><![CDATA[Welcome once again to another spirited read-through of the screenplay that is the Cogapp internal blog. Let&#8217;s kick off scene one with a mash-up.
These boots were made for walking
Spotted by Ian.
A fabulous Google Maps mash-up (what, another one?) which lets you plan and calculate a route on foot. Simple, useful and nifty.

Get your pedestrian jollies [...]]]></description>
			<content:encoded><![CDATA[<p>Welcome once again to another spirited read-through of the screenplay that is the Cogapp internal blog. Let&#8217;s kick off scene one with a mash-up.</p>
<p><strong>These boots were made for walking</strong><br />
Spotted by <a href="http://blog.cogapp.com/author/ian-smith/" title="Link to Ian's articles">Ian</a>.</p>
<p>A fabulous Google Maps mash-up (what, another one?) which lets you plan and calculate a route on foot. Simple, useful and nifty.</p>
<p><a href="http://blog.cogapp.com/wp-content/2008/07/427405585_1618866348-picture-1thumbnail.png" title="Gmaps pedometer"><img src="http://blog.cogapp.com/wp-content/2008/07/427405585_1618866348-picture-1thumbnail.png" alt="Gmaps pedometer" /></a></p>
<p>Get your pedestrian jollies at: <a href="http://www.gmap-pedometer.com/" title="Link to pedometer website" target="_blank">http://www.gmap-pedometer.com/</a></p>
<p><strong>Shiny image fun in your very own browser</strong><br />
Spotted by <a href="http://blog.cogapp.com/author/sam-wander/" title="Link to Sam's articles">Sam</a></p>
<p>Now a lot of us at Cogapp Towers are generally suspicious of super-flashy-yet-purportedly-useful browser plugins, but this one is pretty cool.</p>
<p><a href="http://www.piclens.com/" title="Link to PicLens site" target="_blank">PicLens</a> lets you zoom around a wall of photos pulled from sites like Flickr, Google Images or Facebook. It’s slick, and <em>actually quite useful</em> for image searching - we&#8217;re not just gimmick-mongering here.</p>
<p><a href="http://blog.cogapp.com/wp-content/2008/07/2116942177_590245479-picture-1.png" title="PicLens image"><img src="http://blog.cogapp.com/wp-content/2008/07/2116942177_590245479-picture-1.png" alt="PicLens image" /></a></p>
<p>Try it and you&#8217;ll see - flying around endless panels of images and videos is really quite addictive. You can even navigate through Amazon this way, which is quite an eye opener&#8230;</p>
<p><strong>Oodles of Doodles</strong><br />
Spotted by <a href="http://blog.cogapp.com/author/gavin-mallory/" title="Link to Gavin's articles">Gavin</a></p>
<p>Always trying to organise meetings with people and can’t find a time that works for all of you? Then maybe you should <a href="http://www.doodle.ch" title="Link to Doodle website">Doodle</a> it!</p>
<p><a href="http://blog.cogapp.com/wp-content/2008/07/1393159210_602776997-picture-1.png" title="Doodle page"><img src="http://blog.cogapp.com/wp-content/2008/07/1393159210_602776997-picture-1.png" alt="Doodle page" /></a></p>
<p>Doodle is a simple and easy to use online group calendar - think Google Calendars but without the fuss. For example:  if you&#8217;re trying to arrange a meeting with a lot of people, you send them a link to a calendar you have set up (which takes 5 minutes), and they tick the days/times they can attend.  When everyone has done this you can see which times everyone can make it and arrange your meeting. Particularly useful if you&#8217;ve got people from multiple organisations or departments.</p>
<p>Again it&#8217;s a simple but powerful idea, well executed. Doodle doesn&#8217;t do much, but what Doodle does do  Doodle does do well. Try saying that ten times quickly on a late Friday afternoon.</p>
<p><strong>And finally&#8230;</strong></p>
<p>Let&#8217;s be honest. We have lots of &#8216;and finally&#8217; candidates on our internal blog. Too many to mention here, but here are a few tantalising whistle wetters&#8230;</p>
<p>Making movement complexity visible, spotted by Tristan - <a href="http://www.moframes.net/" title="Link to moframes website">http://www.moframes.net/ </a></p>
<p>An oldie but a goodie, spotted by Tristan - <a href="http://www.youtube.com/watch?v=aeXAcwriid0" title="Link to video" target="_blank">if Microsoft designed the iPod packaging.</a><br />
Ah it gets better every time I watch it.</p>
<p>The legendary Johnny Lee returns with intriguing thoughts on flexible display surfaces, spotted by Joe - <a href="http://www.youtube.com/watch?v=nhSR_6-Y5Kg" title="Link to video">http://www.youtube.com/watch?v=nhSR_6-Y5Kg</a></p>
<p>And if you&#8217;ve really not got enough things to do today, spotted by Joe - <a href="http://www.gamesradar.com/f/65-things-that-look-like-pac-man/a-20080627103626864015" title="Link to Pac-Man site">65 things that look like Pac-Man</a></p>
<p>And that&#8217;s a wrap, people. We&#8217;ll be back soon with more somethings from the Cogapp something (it&#8217;s late on a Friday, can you tell?)</p>
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		<title>Mashed! (posted by Tristan Roddis)</title>
		<link>http://blog.cogapp.com/2008/06/23/mashed/</link>
		<comments>http://blog.cogapp.com/2008/06/23/mashed/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 16:31:35 +0000</pubDate>
		<dc:creator>Tristan Roddis</dc:creator>
		
		<category><![CDATA[Events]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/06/23/mashed/</guid>
		<description><![CDATA[On Saturday, Andy and I headed up to Alexandra Palace to attend Mashed - a two day hack-o-thon, sponsored and organised by BBC Backstage.

The day started with a whole suite of talks. We saw presentations about Yahoo!&#8217;s YUI, SearchMonkey, and FireEagle, as well as BBC Research&#8217;s Kamaelia project (which allegedly makes writing concurrent applications &#8216;as [...]]]></description>
			<content:encoded><![CDATA[<p>On Saturday, <a href="http://www.cogapp.com/home/andy-cummins.html">Andy</a> and I headed up to Alexandra Palace to attend <a href="http://mashed08.backnetwork.com">Mashed</a> - a two day hack-o-thon, sponsored and organised by <a href="http://backstage.bbc.co.uk/">BBC Backstage</a>.</p>
<p><a href="http://blog.cogapp.com/2008/06/23/mashed/massed-mashers/" rel="attachment wp-att-495" title="Massed Mashers"><img src="http://blog.cogapp.com/wp-content/2008/06/632407014_210620081134.thumbnail.jpg" alt="Massed Mashers" /></a></p>
<p>The day started with a whole suite of talks. We saw presentations about Yahoo!&#8217;s <a href="http://developer.yahoo.com/yui/">YUI</a>, <a href="http://developer.yahoo.com/searchmonkey/">SearchMonkey</a>, and <a href="http://fireeagle.yahoo.net/">FireEagle</a>, as well as BBC Research&#8217;s <a href="http://edit.kamaelia.org/GetMashed">Kamaelia</a> project (which allegedly makes writing concurrent applications &#8216;as easy as building lego&#8217;). There was also a talk from Lonely Planet (prop. BBC Worldwide) about how they are opening up their <abbr title="Application Programming Interface">API</abbr>s. However, the most interesting, if the most speculative, talk came from a NASA  employee about how they are planning to create autonomous self-organising nanobots to explore space and other planets!</p>
<p><img src="http://blog.cogapp.com/wp-content/2008/06/175070954_zt-210620081125.thumbnail.jpg" alt="SearchMonkey banana" /></p>
<p>Then, after a quick lunch, it was over to the core business of hacking. For our project, Andy and I reworked the <a href="http://blog.cogapp.com/2008/05/19/journey-on/">Journey On GPS Doodle</a> codebase to create a game of realworld <a href="http://en.wikipedia.org/wiki/Tron_(film)">Tron</a>. For this, I hooked up a laptop displaying Google Earth&#8217;s view of Ally Pally to the massive screen, and then sent two GPS-enabled volunteers out roaming the grounds while their teammates directed them using walkie-talkies lent to us by <a href="http://www.thelondonbiker.com/blog/">Matt Cashmore</a>. Their paths were then projected onto the view of the surroundings, and they had to run around trying to avoid bumping into their wakes (we wanted to add a <a href="http://sketchup.google.com/3dwarehouse/details?mid=22c2570761b27fc3ebb76d6d1f4c0fc6&amp;prevstart=0">Sketchup lightcycle</a> to each runner as a marker, but couldn&#8217;t get that working in time).</p>
<p><a href="http://blog.cogapp.com/2008/06/23/mashed/gps-tron/" rel="attachment wp-att-498" title="GPS tron"><img src="http://blog.cogapp.com/wp-content/2008/06/273892471_picture-37.thumbnail.png" alt="GPS tron" /></a></p>
<p>Unfortunately, we had to leave early, so missed the all-night-hackothon, <a href="http://reithian.blogspot.com/">Ant Miller</a>&#8217;s <a href="http://youtube.com/watch?v=jb7ufU533VQ">rocket</a>, and the project presentations the next day, but I did manage to talk to a few people and spot the following inventive projects:</p>
<ul>
<li><a href="http://www.youtube.com/watch?v=3qUIB0QJK4o">Carbon Goggles</a><br />
Created by Jim Purbrick and a host of others, this sees Second Life mashed with <a href="http://www.amee.cc/"><abbr title="Avoiding Mass Extinction Engine">AMEE</abbr></a> to create a heads-up display of the carbon footprint of real-life objects that have been placed in Second Life. Click on the screenshot below to see a video.<object height="344" width="425"></p>
<param name="movie" value="http://www.youtube.com/v/3qUIB0QJK4o&amp;hl=en"></param><embed src="http://www.youtube.com/v/3qUIB0QJK4o&amp;hl=en" type="application/x-shockwave-flash" height="344" width="425"></embed></object></li>
<li><a href="http://socialflightsim.wordpress.com/2008/06/22/socialflight-sim-presentation-at-mashed08/"> SocialFlightSim</a><br />
A fake wooden plane that you can sit in and control using an arcade joystick, while views of the (Google) Earth pass by on various screens, and its location is twittered to all who care to listen. Click on the photo below to see a video.<object height="344" width="425"></p>
<param name="movie" value="http://www.youtube.com/v/oiyf1DmUmPs&amp;rel=0"></param>
<param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/oiyf1DmUmPs&amp;rel=0" type="application/x-shockwave-flash" wmode="transparent" height="344" width="425"></embed></object></li>
</ul>
<p>All in all, it was a fantastic event that had been very well organised. I&#8217;m hoping I&#8217;ll see some of the people again at <a href="http://barcamp.org/BarCampBrighton3">BarCamp 3</a>.</p>
<p>Update 27/6/08: I&#8217;ve just been having a look at the <a href="http://youtube.com/results?search_query=mashed08&amp;search=tag">presentation videos</a>, and  saw that the overall winner was <a href="http://www.youtube.com/watch?v=Ka5f35NLdOs">this great project</a> which uses networked <a href="http://www.currentcost.co.uk/">CurrentCost</a> meters to play a game with your electricity consumption.</p>
<p>Also see:</p>
<ul>
<li><a href="http://mashed08.backnetwork.com/feeds/">Other blog posts</a></li>
<li><a href="http://www.flickr.com/photos/tags/mashed08/">Flickr photos</a></li>
<li><a href="http://youtube.com/results?search_query=mashed08&amp;search=tag">YouTube videos</a></li>
<li><a href="http://news.bbc.co.uk/1/hi/programmes/click_online/7477635.stm">Footage from BBC Click</a></li>
</ul>
<p><a href="http://blog.cogapp.com/2008/06/23/mashed/alistair-with-a-missile-launcher/" rel="attachment wp-att-499" title="Alistair with a missile launcher"><img src="http://blog.cogapp.com/wp-content/2008/06/1855278289_210620081132.thumbnail.jpg" alt="Alistair with a missile launcher" /></a></p>
<p><img src="http://blog.cogapp.com/wp-content/2008/06/2145490631_210620081136.thumbnail.jpg" alt="Diagram for Carbon Goggles" /></p>
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		<title>WWDC FTW IRL (posted by Joe Baskerville)</title>
		<link>http://blog.cogapp.com/2008/06/18/wwdc-ftw-irl/</link>
		<comments>http://blog.cogapp.com/2008/06/18/wwdc-ftw-irl/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 11:00:43 +0000</pubDate>
		<dc:creator>Joe Baskerville</dc:creator>
		
		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/06/18/wwdc-ftw-irl/</guid>
		<description><![CDATA[
WWDC is over. And my head hurts. Just so much information packed into such a short space of time. They certainly know how to put on a bash; each and every session was presented in super slick Apple stylee, great venue, great food, great city. The speakers were fantastic, engaging and knowledgeable. As Neo would [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.cogapp.com/wp-content/2008/06/1051035673_2581310644-d871a79cb3.jpg" title="WWDC"><img src="http://blog.cogapp.com/wp-content/2008/06/1051035673_2581310644-d871a79cb3.thumbnail.jpg" alt="WWDC" /></a></p>
<p><a href="http://blog.cogapp.com/2008/06/10/wwdc-08-key-notable-keynote-notes/">WWDC</a> is over. And my head hurts. Just so much information packed into such a short space of time. They certainly know how to put on a bash; each and every session was presented in super slick Apple stylee, great venue, great food, <a href="http://www.flickr.com/photos/sollerphoto/2072124210/">great city</a>. The speakers were fantastic, engaging and knowledgeable. As <a href="http://www.famousmii.com/mii/wp-content/uploads/2007/02/neo_mii_large.jpg">Neo</a> would say&#8230;&#8221;I. Know. iPhone&#8221;</p>
<p><a href="http://blog.cogapp.com/wp-content/2008/06/463522858_wwdctshirt.jpg" title="463522858_wwdctshirt.jpg"><img src="http://blog.cogapp.com/wp-content/2008/06/463522858_wwdctshirt.thumbnail.jpg" alt="463522858_wwdctshirt.jpg" /></a></p>
<p>Though the focus was heavily iPhone, there was also a ton of other good stuff. Getting up to speed with <a href="http://www.apple.com/macosx/technology/coreanimation.html">Core Animation</a> was a highlight, as well as seeing what Apple have in store for the future, both on the Desktop and in the web browser.</p>
<p>The icing on cake though, was getting an email from Apple whilst out there, saying that Cogapp are now official iPhone developers, so we can start testing our apps on actual hardware. More of which later&#8230;..</p>
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		<title>Internal digest the fourth (posted by Ian Smith)</title>
		<link>http://blog.cogapp.com/2008/06/17/internal-digest-the-fourth/</link>
		<comments>http://blog.cogapp.com/2008/06/17/internal-digest-the-fourth/#comments</comments>
		<pubDate>Tue, 17 Jun 2008 13:33:18 +0000</pubDate>
		<dc:creator>Ian Smith</dc:creator>
		
		<category><![CDATA[Internal Digest]]></category>

		<category><![CDATA[Web 2.0]]></category>

		<category><![CDATA[Engagement]]></category>

		<category><![CDATA[Accessibility]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/06/17/internal-digest-the-fourth/</guid>
		<description><![CDATA[Yes, it&#8217;s that time once again when we roll up our sleeves, plunge our hands expectantly into the digital tombola that is the Cogapp internal blog and pull out exciting prizes for all&#8230;
Social networking for your Gran
Spotted by Gavin
This is from a research project created by Middlesex University. In their words the project - known [...]]]></description>
			<content:encoded><![CDATA[<p>Yes, it&#8217;s that time once again when we roll up our sleeves, plunge our hands expectantly into the digital tombola that is the Cogapp internal blog and pull out exciting prizes for all&#8230;</p>
<p><strong>Social networking for your Gran</strong><br />
Spotted by <a href="http://blog.cogapp.com/author/gavin-mallory/" title="Link to Gavin's articles">Gavin</a></p>
<p>This is from a research project created by Middlesex University. In their words the project - known as <a href="http://jive.benarent.co.uk/" title="Link to Jive website" target="_blank">Jive</a> - is <em>&#8216;a range of devices that you buy your grandparents. To let them keep up to date and stay in touch with you.&#8217;</em></p>
<div id="vvq48891eb08bb44" class="vvqbox vvqyoutube" style="width:425px;height:335px;">
<p><a href="http://www.youtube.com/watch?v=vZG8gtcZmtE">http://www.youtube.com/watch?v=vZG8gtcZmtE</a></p>
</div>
<p>An intriguing idea linking physical objects and digital communication and one that could clearly be adapted for museums and galleries. One to watch!</p>
<p><strong>&#8216;I&#8217;m looking for the mouse&#8217; </strong><br />
Spotted by <a href="http://blog.cogapp.com/author/tristan-roddis/" title="Link to Tristan's articles">Tristan</a></p>
<p>According to the always interesting <a href="http://www.shirky.com/" title="Link to Clay Shirky's website">Clay Shirky</a>, that’s what one little girl said when asked by her father what she was doing rooting around behind the telly while watching Dora the Explorer.</p>
<p>Listen to this heartwarming - and thought provoking - story of a digital native, and other thoughts on the ‘cognitive surplus’ in this video from Web 2.0 Expo 08:</p>
<p><embed src="http://blip.tv/scripts/flash/showplayer.swf?enablejs=true&amp;feedurl=http%3A%2F%2Fweb2expo%2Eblip%2Etv%2Frss&amp;file=http%3A%2F%2Fblip%2Etv%2Frss%2Fflash%2F862384%3Freferrer%3Dblip%2Etv%26source%3D1&amp;showplayerpath=http%3A%2F%2Fblip%2Etv%2Fscripts%2Fflash%2Fshowplayer%2Eswf" quality="best" name="showplayer" type="application/x-shockwave-flash" height="255" width="400"></embed></p>
<p><strong>Web apps make anarchy easier</strong><br />
Spotted by <a href="http://blog.cogapp.com/author/gavin-mallory/" title="Link to Gavin's articles">Gavin</a></p>
<p>With the current petrol shortage (see how up to date we are?) what better way to find out where the juice is running low than this nifty <a href="http://news.bbc.co.uk/1/hi/uk/7453306.stm" title="Link to BBC News story" target="_blank">Google Maps mash-up</a>:<a href="http://blog.cogapp.com/2008/06/17/internal-digest-the-fourth/google-maps-petrol-mashup/" rel="attachment wp-att-492" title="Google maps petrol mashup"><img src="http://blog.cogapp.com/wp-content/2008/06/2058574147_1677371252-picture-1.thumbnail.png" alt="Google maps petrol mashup" /></a></p>
<p>Social hysteria aside, it&#8217;s a good example of audience engagement and collaboration and at a very low cost.</p>
<p><strong>And finally&#8230;</strong></p>
<p>From Gizmodo, a good example of why you should always take your digital camera with you, spotted by <a href="http://blog.cogapp.com/author/ian-smith/" title="Link to Ian's articles">Ian</a>. It&#8217;s a twister!</p>
<p><a href="http://gizmodo.com/5016814/why-you-should-carry-a-digital-camera-at-all-times" title="Link to Gizmodo news story">http://gizmodo.com/5016814/why-you-should-carry-a-digital-camera-at-all-times</a></p>
<p>That&#8217;s it for this time. We&#8217;ll be back soon with more winning tickets from the Cogapp raffle.</p>
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		<title>WWDC &#8216;08 Key Notable Keynote Notes (posted by Joe Baskerville)</title>
		<link>http://blog.cogapp.com/2008/06/10/wwdc-08-key-notable-keynote-notes/</link>
		<comments>http://blog.cogapp.com/2008/06/10/wwdc-08-key-notable-keynote-notes/#comments</comments>
		<pubDate>Tue, 10 Jun 2008 09:26:49 +0000</pubDate>
		<dc:creator>Joe Baskerville</dc:creator>
		
		<category><![CDATA[iPhone]]></category>

		<category><![CDATA[Mobile]]></category>

		<category><![CDATA[Events]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/06/10/wwdc-08-key-notable-keynote-notes/</guid>
		<description><![CDATA[
So I survived the queues and the frenzied Mac fanboys, and got into the World Wide Developer Conference keynote. If you haven&#8217;t witnessed one of these events, they are a proper whoop-fest, with every utterance greeted with rapturous applause and celebration, like a massive high-five between Apple and its developer community. Jolly good fun had [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="Queuing for WWDC" src="http://blog.cogapp.com/wp-content/2008/06/277736448_hero.jpg" /></p>
<p>So I survived the queues and the frenzied Mac fanboys, and got into the <a title="WWDC" target="_blank" href="http://developer.apple.com/wwdc">World Wide Developer Conference</a> keynote. If you haven&#8217;t witnessed one of these events, they are a proper whoop-fest, with every utterance greeted with rapturous applause and celebration, like a massive high-five between Apple and its developer community. Jolly good fun had by all.</p>
<p>So the big announcements this year were:</p>
<p><img alt="iPhone 3G" src="http://blog.cogapp.com/wp-content/2008/06/1674428811_apple-iphone3g-20080609.jpg" /></p>
<p><strong>A new iPhone</strong></p>
<p>No surprises here. It&#8217;s a <a title="iPhone 3G" target="_blank" href="http://www.apple.com/iphone">new 3G model</a> (running 2.8x faster than Edge, and 36% faster than a Nokia N95), slightly thinner, a flush headphone socket (we are not worthy of such luxury, a headphone socket you can plug headphones into), same sized screen, black back, increased battery life. Bigger suprise was the price: $199 for the 8GB model, which apparantly is going to stay the same across all countries. So 100 quid, for a faster iPhone. Nice!</p>
<p>Oh and it&#8217;s got built in GPS. Out July 11th.</p>
<p><img alt="App Store" src="http://blog.cogapp.com/wp-content/2008/06/1488626294_hero20080609.jpg" /></p>
<p><strong>iPhone firmware upgrade</strong></p>
<p>No secret this was coming, adding the <a href="http://www.apple.com/iphone/features/appstore.html" target="_blank" title="App Store">App Store</a>, lots of stuff for &#8220;the Enterprise&#8221; (not the spaceship disappointingly), Parental controls etc. But we now have a released timeframe, early July. Free upgrade for existing iPhones, $10 for iPod touches.</p>
<p>Other snippets in regard to the App Store: Enterprise users can deploy apps outside of the App Store to its phones. The app is downloaded to the end users desktop machine, and then synced onto their authorised phone via iTunes. On a similiar note, is Ad Hoc mode, which lets developers authorise up to 100 iPhones, and distribute the app to them for free. Again they sync via iTunes.</p>
<p>Any apps on App Store under 10MB can be downloaded over Edge, anything over this limit is Wifi/iTunes only.</p>
<p>Also there is now support for Apple iWork documents (Keynote etc.) and they have completed support for the full  Microsoft Office suite, with Powerpoint now added.</p>
<p>And lastly of note, were the Push Notifications. This is to solve the problem of apps needed to be kept updated, even when they are not running. Take for example an Instant Messaging (IM) app; it needs to display to the user a new message has come in but were it running constantly to check for these, battery life and general performance would suffer. Enter Push Notifications. This is basically a system whereby your server can send notifications to applications via an Apple gateway. The gateway maintains an IP link to your phone, sends the notifications through, and the phone then acts on them. So to reuse the IM example, a badge could be placed over the app icon, displaying 1 message ready to read, and the user could then open the app.</p>
<p><img alt="Mobile Me" src="http://blog.cogapp.com/wp-content/2008/06/1847126300_promo-mobileme-20080609.jpg" /></p>
<p><strong>Mobile Me</strong></p>
<p>One that slipped under the radar. Dubbed &#8220;Exchange for the rest of us&#8221;, <a title="Mobile Me" target="_blank" href="http://www.apple.com/mobileme">Mobile Me</a> is basically a way of syncing all of your Email/Contacts/Photos/Calendars and files between all of your computers, friends and family. Your data lives up in &#8220;the cloud&#8221; (i.e. on a server somewhere), and is kept perfectly synced at all times. Add a contact on your laptop, and it gets synced to the cloud and your iPhone. Add a picture from your iPhone, and the gallery that you have shared with your family gets the photo instantly.</p>
<p>All this is tied together with a super-slick web based system that looks and behaves like Apple&#8217;s own Desktop apps. All for $99/year.</p>
<p>I&#8217;ve no doubt missed loads. The most interesting for me has to be the new price for the 3G iPhone, as when we at <a href="http://www.cogapp.com">Cogapp</a> start pushing out iPhone apps (which is the whole point of me being here), the bigger the audience the better.</p>
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		<title>Rich media (posted by Sam Wander)</title>
		<link>http://blog.cogapp.com/2008/06/06/rich-media/</link>
		<comments>http://blog.cogapp.com/2008/06/06/rich-media/#comments</comments>
		<pubDate>Fri, 06 Jun 2008 13:56:43 +0000</pubDate>
		<dc:creator>Sam Wander</dc:creator>
		
		<category><![CDATA[Interactive installations]]></category>

		<category><![CDATA[Graphic Design]]></category>

		<category><![CDATA[Museum]]></category>

		<category><![CDATA[Cogapp]]></category>

		<guid isPermaLink="false">http://blog.cogapp.com/2008/06/06/rich-media/</guid>
		<description><![CDATA[A few weeks ago the Victoria &#38; Albert Museum opened the doors to its new Jewellery Gallery. The impressive William and Judith Bollinger Jewellery Gallery boasts 3500 jewels from the V&#38;As collection, focussed principally on the last 800 years of European jewellery. The opening night attracted around 1500 people. Not surpising when you see some [...]]]></description>
			<content:encoded><![CDATA[<p>A few weeks ago the <a href="http://www.vam.ac.uk" target="_blank" title="V&amp;A Museum">Victoria &amp; Albert Museum</a> opened the doors to its new Jewellery Gallery. The impressive <a href="http://www.vam.ac.uk/collections/fashion/features/jewellery/" target="_blank" title="William and Judith Bollinger Jewellery Gallery">William and Judith Bollinger Jewellery Gallery</a> boasts 3500 jewels from the V&amp;As collection, focussed principally on the last 800 years of European jewellery. The opening night attracted around 1500 people. Not surpising when you see some of the amazing objects out on display (behind heavily fortified glass of course).</p>
<p><img alt="V&amp;A Interactive 1" src="http://blog.cogapp.com/wp-content/2008/06/1609405850_v-a-jw-03.jpg" /></p>
<p>The opening night was also a big moment for Cogapp, as we had designed and built three interactive kiosks to allow visitors to search the large collection and find out more about the objects. The &#8216;Search the Jewellery Gallery&#8217; kiosks let visitors find specific jewels, or explore the collection by applying interchangeable filters such as &#8216;Material&#8217; or &#8216;Location&#8217; to pull together custom user-specified groups of objects.</p>
<p><img alt="V&amp;A Interactive 2" src="http://blog.cogapp.com/wp-content/2008/06/1223651021_v-a-jw-04.jpg" /></p>
<p>The software also features a deeply zoomable interface that allows the very close inspection of each object&#8217;s detail. Given the small scale of some of the pieces, and the fact they must be placed behind glass, this function plays an important part in allowing visitors to really inspect and examine the exquisite detail many of the jewels feature.</p>
<p><img alt="V&amp;A Interactive 3" src="http://blog.cogapp.com/wp-content/2008/06/1570899166_v-a-jw-05.jpg" /></p>
<p>We made <a href="http://blog.cogapp.com/wp-content/2008/05/V&amp;A-demo.mov" target="_blank" title="V&amp;A Search the Jewellery Collection demo">a video of the interactive in action</a>, as the screenshots can&#8217;t quite convey everything. Do follow the link and take a look&#8230;.</p>
<p><img style="width: 556px; height: 336px" height="336" width="556" title="V&amp;A Interactive in use" alt="V&amp;A Interactive in use" src="http://blog.cogapp.com/wp-content/2008/06/1459686022_va-user.jpeg" /></p>
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